Interested in seeing where it goes, but definitely needs work.
- It's possible to fall through the floor and out of the map if you get too close to the first objective.
- It's possible to activate the terminal outside Cell 64 before getting the objective, soft-locking the game.
- If you're moving when you activate a port, the camera may get stuck while the character keeps moving.
- Detection seems wildly inconsistent and the crouch idle is laughably bad. The cursor remaining on screen is also an annoyance.